Raven Hacks VTL

Raven Hacks VTL has ended

Thank you to the 120 participants who built, shipped, and shared projects across the virtual hackathon. Prizes were valued at over $35,000.

Dates
Mar 14 - 22, 2026
Format
Online
Prizes
$35K+
Participants
120
Beginner FriendlyLow/No CodeAIEvent Ended

Event update: Raven Hacks VTL has ended. Thank you to every participant, sponsor, judge, and supporter who helped make the hackathon possible. The community Discord remains available here: https://discord.gg/PRndM3ha66

Sponsors

featherless.aiElevenLabsArt of Problem SolvingCodeCraftersgen.xyzYRI FellowshipInterview Cake

About

Raven Hacks VTL is a student-led hackathon presented by Univa Dev, a nonprofit organization dedicated to empowering the next generation of leaders in STEM and preparing them to succeed in the AI age. This event is designed for students, by students, fostering innovation, collaboration, and skill-building in a supportive virtual environment.

Eligibility

Open exclusively to participants aged 13-18.

Format

Fully virtual - join from anywhere!

Dates

March 14 - 11:59PM March 22, 2026

Theme

Explore AI, STEM, and creative problem-solving. Build projects that address real-world challenges using technology.

Raven Hacks VTL brought together 120 participants to ideate, prototype, and showcase their ideas in a supportive virtual environment.

Requirements

To submit your project, use the DevPost submission form by the deadline (11:59 PM March 22, 2026 Eastern Time). Include:

Project Title and Description

A clear name and a 200-500-word overview explaining the problem it solves, how it works, technologies used, and challenges overcome.

Demo Video

A 2-3 minute video walkthrough (hosted on YouTube, Vimeo, or similar) showing your project in action.

Code Repository

Link to a public GitHub repo (or equivalent) with your source code. Include a README.md with setup instructions.

Team Info

List all team members and their roles.

Optional

Slides, prototypes, or additional docs.

Judging Criteria

Innovation & Originality

25%

How novel and original is the solution? Does it offer a fresh perspective on existing problems? Is the approach creative and outside-the-box?

Real-World Impact

25%

Does the solution address a genuine and significant problem? How many people or systems could benefit from this solution? Is the potential impact clearly defined and meaningful? Does the solution promote broader goals such as inclusion or improved access?

Technical Implementation

20%

What is the quality of the execution, whether through code, logic, or other technical methods? Were the chosen tools and methodologies applied appropriately and effectively?

Presentation

10%

How clear and concise is the written documentation? Does the demo material effectively communicate the core concept? Is the communication professional and easy for the audience to follow?

Design

10%

Does the design facilitate a better understanding of the solution? Is the interface or process flow intuitive and user-friendly? Does the design enhance overall engagement with the project? How well does the form of the solution follow its function?

Feasibility & Scalability

10%

Can this solution be realistically implemented in a real-world setting? Is there a logical path to expanding or scaling the solution? Have potential obstacles or limitations been identified and addressed?

Judges

Thank you to the Raven Hacks VTL judges.

For follow-up questions, email univadev0@gmail.com

Raven Hacks VTL Has Ended

Explore the submissions and winning projects on Devpost.